Between Nebulae
Posted: August 20th, 2026, 10:09 pm

The fringes of chartered space rightfully inspire ambient paranoia. Where the Emergency Coalition's influence thinned, so did guarantees of safety. Far from the life-affirming communication networks of structured spheres of influence reigned superstition. Glimpses of the unknown haunted collective memory; chance encounters with the horror left in The Adversary's wake stained the very tapestry of fringe societies.
Odhuns' Moot was one such expanse. On the boundary of monitored space, this territory was loosely stewarded by a collective of Kharguid cadet clans. Largely considered to be the final staging ground of many pilgrims' voyage into the darkness between stars. It was a ledge; a mere step before an impossibly deep plunge into dark waters. Few returned. Fewer still aspired to go back.
What started as a shrine-outpost to Hoosny-Tenger maintained by the Iramun Clan, Split Light was now a fortress-habitat, one of the last lights before the dark. Despite its size, it cut a low profile, painted dark atop matte material. The multi-rung citadel reached up and down like probing fingers in the dark. The surprisingly low heat output, the lack of exterior lighting, all served to give Split Light a fighting chance in the great dark. There was no greater safety than to confound The Adversary's gaze.
The community of Split Light was a teeming society of wanderers. In its obsidian-dark corridors, one could encounter the richly embroidered carpets and canopies of Kharguid business, next to the bare-wire Human scrap and repair peddlars. Though Split Light hid in the dark, its interior was rich with the pulse of a still-thriving community. It was known for its drinks above all, with a common saying in the expanse being: "If it can't be brewed, that's just because a Splitter doesn't know about it yet.", an ode to the rich trade stemming from this part of the galactic arm. Though primarily made of Human and Kharguin wanderers of a spiritual sort, all manner of folk find their way here for one reason or another.
One such place of drink and respite was "Terranine". A favorite of Human Orange-Shrouds, the laborers and engineers, erected by the first generation of Humans visiting Odhuns' Moot. It was a place of warmth. The amber glow of computer-screens attached to communal smoking areas signaled the presence of a local Mem-Net; Humans and a few species with spinal ports alike lounging on embroidered pillows confirm this, with some display screens even providing entertainment as a result of the users' efforts. Some displayed gladiatorial combat, others seemed to show the live creation of mental art exhibits, whereas others were providing external views into what seemed to be oratory practice for public forums.
Kin sat at the bar. Usually the smaller Kharloach had guards with them, to the confusion of many. But Kin was alone, for at least now. His lagomorph legs stretched out as he found a comfortable spot on the stool, waiting for his drink. He was dressed in a fold-over composite suit that hugged his body tightly, and supported the satchel across his torso. He was already a single drink in, seemingly in the mood for trying more Human brews; things that stank of fermentation, but came in amusing colors and flavors. 'SolRise' was his favorite so far, grown in a maintenance-shaft hydroponics area, an attempt at emulating the fabled "manne'go" of Human antiquity.
By Emergency Coalition standards, Terranine was tame, if a tad eccentric. The kind of place one could spend shore leave enjoying the night away without encountering too many notables. Though intoxicants flowed by means of smoke, tablets, and drink, nothing truly crossed the line into questionable legality. Clan Iramun were lenient stewards.
And the "night" was young, especially with news of a docking ship, bringing fresh visitors enjoying either shore leave or a trip to the edge of civilized space.
